About this blog
Run by the players, we hope to achieve great things.
Where our journey takes us, who knows.
Thursday, 26 January 2012
Phoenix needs your help to spread the word!
We could do with every bit of publicity that we can to grow our community. If you just contact or post on one site you frequent, it could attract another player and improve the site for everyone.
So, what are you waiting for?
Saturday, 14 January 2012
D'ni sim now open at Phoenix Roleplaying!
D’ni sim* now open! If you’re as big a fan as I am of the Myst series of games and books, then you’re sure to love this sim!
D’ni: Infinite Ages is not one sim, but a collection of active and prospective sims based in the Myst Multiverse on Phoenix Roleplaying.
Currently D’ni: Infinite Ages – Prison Break is open and accepting new character applications (for a list of all proposed D’ni: Infinite Ages sims to date, please visit this thread)
Prison Break
Criminals, undesirables, and other evil sorts were often imprisoned by the D'ni in Prison Books - books designed to hold an individual indefinitely, giving them no ability to leave. Suddenly and inexplicably the D'ni vault containing all of its prison books was found open, books scattered across the floor, and their occupants no longer visible in the Linking Panel. Where did they go? How did they escape? What will they do now that they're free?
Phoenix Roleplaying is a multi-genre, international simming community. We welcome new players and invite you to play a part of our growing community. Want to see a genre or sim we don’t yet have? We welcome your ideas! Sign up now!
*Sim/Simming: See Simming League
Disclaimer: Content on Phoenix Roleplaying may include adult themes. View our rules here
Saturday, 7 January 2012
Some have greatness locking onto them (Grand Review, 'Area 88' 2005 TV Series)
Tuesday, 27 December 2011
The Magical Trees of Androzani (Review: 'Doctor Who' 33.X, "The Doctor, The Widow and The Wardrobe")
Friday, 23 December 2011
Merry Christmas
May God bless you all at this time and always.
Saturday, 17 December 2011
Mischa Brendel interviews Jason Andersen - Part Two
Friday, 16 December 2011
Phoenix's Diamond Geezer: An interview with Kevin "Zuzutoo" Diamond
I'm not sure if there is a 'way' to play a female. I just tend to make them less inclined to shoot first. I think of how the women I know in life would react to a situation. How would they talk? What would they think of the people around them? I am very intrigued how Princess Noshin on Fighter Ops is going to react to where that plot line is going. She has a tendency to get very punishing and vindictive on people or in this case nations that cross her. I also like characters that are out of their element, and most Sci-Fi is in very masculine environments. The difference on how they perceive the situation makes them interesting characters to write for.
Of the slightly more modern era, I love Chris Carter's Space Above & Beyond. While more of a military show, it was a refreshing ride through sci-fi dogfight style shows. I would like for a whole new era of sci-fi shows to start showing up that are not meant to be Lost or 24. On a personal and professional level, Edgar Rice Burrough's sci-fi series need to get more attention, and I'm talking Amtor not Barsoom.
Also Sanctuary is a fabulous show that more people need to watch. No really it’s on Friday nights. Watch it.
If that's too esoteric of an answer... then Star Trek.
I also miss the love/hate relationship between Poppy Brandes and Mike Palmer's Captain Lindemann on the Atlantis. I'm sad it never got to the embarrassing screaming match that she was headed towards with him.
Every space station needs to have a purpose to exist in space, this one has commerce. The Rim planets are struggling and require extensive goods from the inner planets to maintain themselves. I built the concept of a Blue Sun Mega Hauler with the creation of the un-launched Blue Horizon sim and my character Poppy Brandes as large company ships running from the Core to the Rim loaded with lots of essentials for survival of the colonies. They had to leave from and stop somewhere. So I made Greenleaf a terminus for that quadrant of the Verse. Nobody would hire the small freighters such as Serenity to take 3 Million tons of grain from Bernadette to Shadow. Not to mention she couldn't hold it. So the bigger hauler, like a tanker, takes the goods to the distribution point and the smaller ships take it from there to a thousand destinations. Cash is exchanged and goods are brought back to sell in the Core. A smaller ship such as those in our fleets could work out of Greenleaf indefinitely if they wanted legitimate jobs.
Add to this economic engine the tension between the orderliness of the Alliance, the chaos of the RIM, a community of shop owners and lucrative gambling and smuggling businesses and you have a great backdrop for storytelling. Anything you want can happen there. There is room for tales of innocence and kindness, there is room for depravity and darkness. It all depends on you folks... and staying above deck five.
Poppy Brandes on Atlantis is completely in favor of the Alliance. She served in U war, but not as a combatant, but as a researcher in foodstuffs. She is a long time employee of Blue Sun and thinks highly of how the company helps people all over the Verse. She is not overly political and is just a girl with a job that wants to see the Verse. She views Browncoats as terrorist thugs, and sees the Alliance as the Good Guys fighting for decency and civilization. Joss Whedon saw the Firefly Universe the way he wanted to see it, and said that it could be possible that all the events of the Verse is seen through the misinformed perspective of individuals on the fringe of society. Poppy is one of the people he didn't write stories about.
Ta'ask on USS Repulse is a dinosaur. He does not act or think as regular people. He thinks in terms of Hunter, Prey and Clans. He is a deliberate outsider that plays against what most people see as human norms. He also has to suppress urges to eat most of the bridge crew.
Princess Noshin bin Sultan Al Qasimi on Fighter Ops is a Muslim woman from the upper class that has been blended into a British fighter squadron as an exchange officer. She deals with issues of trying not to conform to western lifestyles, being an independent woman from a conservative paternal society and of course fighting fellow Muslims in a conflict alongside western outsiders.
Elli Hol'liz on Star Wars: Accipter is a former slave turned actress that has no care for Jedi or Sith. The affairs of Galactic Politics and to a degree good and evil are irrelevant to her. Just because she is Force Sensitive doesn’t mean she is in any hurry to associate herself with the Jedi. Her motives are quite selfish but not necessarily evil. She is an outsider pulled into the conflict of other people and trying to escape or at least survive.
Myfanwy Villar on Beyond the Veil of Truth, is an orphaned teenager with remarkable but odd abilities that has found her way into the care of Paranormal research Institute. She has no practical training or skills for combating the weird and unknown. She answers phones and spends her time on the internet. But her hidden abilities are useful enough that she is being trained or at least taken along as a field agent.
As I said, they are mostly all oddballs. And I like it that way.
I work with High School students in my local parish and tend to do a lot of things they like to do. I have teach weekly classes, and have to plan social events every month. And we are long standing Disney Season Pass holders and are at Disneyland about every two weeks during the winter months (summer is too crowded).
I have never been a huge gamer, we don't even own a console. I tend to play games on my computer. I'm back on the City of Heroes MMORPG again now that it is free, but I find I don't have as much time for it as I used to. Good thing its free now.
Oh yeah, I have jobs too.
I do think I have a lot of work to do in getting new members integrated into games. The ones we do get that have stuck around are fabulous, but I still think the pacing we set is a bit odd for many people to overcome. Phoenix is a work in progress and I look forward to helping shape it into a better community for everyone that stops by. (Evil spambots not included).